the knight (
focusedvoid) wrote in
boxfullofzeroes2022-10-31 05:57 am
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voicetest the voiceless
They're not dead.
Less dead than they'd felt, at least. Their shell doesn't normally take so long to reform.
Then again. Their shell doesn't usually break of their own violation as they ascended in a boiling rage, ate at least one realm, a god, and all the Godseekers.
(That last point is debatable, actually. There's some odd sense, deep under their...shell? Void? Wherever they once stored things like Isma's Tear, much deeper now...that the sea-mind is still there, sluggish and held in a stasis. They're already adjusting enough, and they don't seem to be dying or trying to kill them, so that problem is neatly sorted as 'for later'.)
They push their body to stand. Their horn clangs uncomfortably loudly against the grate they've apparently woken up beneath. They're somewhere in the Royal Waterways. A quick check of the map--or, not so quick, as it takes time to locate where it had been--shows they've risen about halfway through, closer to the City of Tears than the White Palace. They'll go to the Stag Station in the City Storerooms next.
So they think. Complications arise on the way.
The Infection is gone, leaving dead Flukes, Pilflips, and Hwurmps in piles enough it takes time to force their way past. Their body seems too small. No, their body is fine--there's something wrong with perception itself. That will take time to adjust to.
Then, they discover the Monarch Wings now stretch and warp when used, twisting around the nearest pipes after landing before the Knight forcibly calls them back. Shade Wings, they decide to call these.
Once they're high enough to hear the rain above, they realize a noise they'd ascribed to water running in the distance is, in fact, something swirling behind their mask. Many somethings. All the fragments of Siblings with enough self left, staring out from their eyes. It's disconcerting.
By the time they actually get out of the Waterways, they're using their Shade Wings to grip ledges and drag themselves up, with those holding onto things better than their own arms are with the Mantis Claw.
The Knight faceplants awkwardly onto the floor of the building Lemm's shop is in. If the City is the same as below, there's little left to try killing them in the area.
They'll just take a moment here, thanks.
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As a Relic Seeker, this is not his first deep dive into subjects he's never tapped before. Lemm peers down at the Knight's pins, cogs turning as the facts slip into place. Dreams and memories; Essence is physical, but he can't see it. The Dream Nail uses it, and things can be awakened - things can be Awakened. Again, he's getting the gist, but there are things the Knight doesn't know. He was always going to have to talk to the Moth eventually.
"...Maddeningly tempting to get off-track, isn't it?"
It's a gentle reminder to both of them that they came here for a more important reason. He can agree on this, though, as they gather up their pins again.
"S'a good way of putting it. That's what drew me here, in a way. You've let me in on a strange part of the Kingdom, Knight, I'm seeing different facets of it than I ever would've suspected." Lemm takes a moment to stare at the Whispering Root again, thinking, and then shakes his head. The grapple clanks to the floor. "Nuisance though it is." Shall they.
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...They are nervous. They're not going to write it out, but they can privately admit it.
They snag the grapple and flutter up to the topmost platform. After making sure it's secure, they risk a glance back--Seer's abode is open to them, and it looks like she and the Winged Sentry are present. Not the big one, though, which brings them a shocking level of relief.
The Knight offers Seer a nod and turns back to be sure Lemm makes it up.
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"...Rotten Kingdom and its wing bias -" he grinds out, before hauling himself the rest of the way up through brute force and sprawling face-first on the ground. Maybe he lingers there for a second longer than he has to, before he sighs into the dirt and pushes himself to his feet, dusting at his beard and fussing at the ends.
Seer doesn't get up to greet them. She does seem to be politely watching the whole thing from her seat, though.
She subtly inclines her head to the Knight, and turns aside to place a hand on the shoulder of the Sentry sitting cross-legged beside her, muttering a short warning. Both of them are holding small cups of what is probably tea.
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After, they turn and offer Seer a deeper bow. They tried to do as much each visit. They owe their life to her, technically; a rare thing, matched by Hornet alone in a time even before returning to Hallownest.
They'd never written to her before, however. Not to anyone. That count is still lower than the population of Dirtmouth.
They walk into the room at a careful pace--they already have their small letter prepared, but the predicted Winged Sentry jars them anyway.
(That she turns to look at them with eyes that hold nothing--they're too busy pulling out paper to notice.)
Greetings, Seer. I am the Knight, this is
LemmRelic Seeker Lemm. We have some things to ask, but I would like to request privacy if possible first. And you may do the same. They're fairly sure Lemm won't mind. Or at least won't protest. They let him look at it first anyway; he's a fast reader.no subject
He's happy to leave, if asked - this was a possibility he'd already considered, and mentally agreed to already. (That someone else would introduce him... He's not quite sure how he feels about that and now isn't the time to unpack, but he suspects the uncertainty is mostly positive.) The paper gets a nod.
Seer is immediately and obviously curious about the paper, enough to forego greeting them for a moment - she has her suspicion... And it's correct: they have greeted her first.
"Ahh, Wielder, what a surprise to see this! And you've brought a guest..." Her antennae twitch. "Something very strange must be afoot." An understatement, and she seems to know it. Evidently communicating like this is suddenly important for some reason.
(And Lemm nods, if only to agree that she isn't the only one who has been somewhat shocked to witness the Knight writing.)
Seer touches lightly at the Sentry's shoulder, and murmurs a quiet dismissal into her ear that might sound something like take a break. The winged bug's hands are trembling slightly around the cup, and without a word she gives a stiff nod, rises, and disappears through what appears to be several curtains - feeling her way through them more than not.
"She won't disturb us, you can be certain of it. If you brought this one with you," she turns her head to Lemm, who goes tense, "then it is up to you what he witnesses. I have very few secrets left to keep." Seer takes a sip from her tea, her small hand poking out daintily from behind her closed wings, and then withdraws it to presumably rest the cup in her lap. "Now... Ask your questions freely, Wielder. I will answer if I can."
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The Knight pulls out the letter. The Dream Nail appears reflectively in their paw as well. They pass the paper over and let the hilt linger between their claws, just in case she wants to see it, and for some sort of comfort. It's a Nail, even if it isn't a metal Nail.
Clarification can be asked to either of us, they add. Lemm had agreed to that much, though they'll still let him read between their horns if he comes close enough.
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Seer slips a hand out of her wings to take the letter. "Please, both of you. Sit," she offers, dipping the paper in a slight gesture.
Lemm unloops his bag from his shoulder and comes to sit, with a glance at the pile of pillows behind her, which she hasn't offered. They're big enough that there would be an awkward height difference, anyway. He settles for the floor, putting his bag in his lap and resting his arms on top. Seer gets a stiff nod. He doesn't need to read; he knows what's going on already.
She is quiet for some time, and oddly still as she reads. They may get the sense that she is looking at them, even if her attention is on the paper.
...
She's quiet for a long time, and Lemm's itch to say something finally wins over.
"It's an unbelievable lot, if not for the proof I've seen..."
"A moment, please," Seer asks. She's not done.
Lemm apologetically clears his throat and lets her finish reading. Instead he watches the Knight as closely as he dares without resorting to staring. He knows they must be uncomfortable with this.
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The Knight feels watched, but they often do around others. They are a strange being. Seer is only learning how much so by being told directly, rather than being informed by others, or following instinct.
They keep from staring her down as she reads. Their gaze settles vaguely between her and wherever that Sentry had disappeared to. There are strands of something hanging from the ceiling. Visually, it reminds them of bells. There were objects like it in the Dream Realm, during their most difficult battles.
They tilt their head slightly when Lemm interrupts, but no more.
Their claws lightly flex around the Dream Nail. They aren't impatient for themselves, but they do wonder...perhaps they should have written their glyphs larger. They'd considered that before. In their haste to get here, they hadn't.
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Then she tilts her head back up, aiming a distinctive look at the Knight.
"Lord of Shades," she says, quietly. There's nothing to be gleaned from her tone - it's measured, carefully, as she addresses them again. Testing, maybe. "The Knight."
She's still processing, naturally. And it's slow - there is a lot to be considered in just this letter. First things first.
"The Dream Nail found its Wielder in a Higher Being," she tries, still testing. No, that doesn't feel quite right. "Or perhaps - no... The Dream Nail found a Higher Being in its Wielder? You've opened many gates with it, it seems." Seer folds forward, in a more exaggerated mirror of their earlier sweeping bow, her antennae following forwards to almost touch at the ground. "Lord of Shades, it is an honour to be called upon -"
"There'll be none of that," Lemm cuts in, not unkindly.
Seer stills, then hesitantly peels herself back up. She looks from the Relic Seeker to the Knight, seeking confirmation.
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Seer had never seemed devout, and seeing it, even for a moment--watching her bow, not in respect, but supplication--they greatly dislike it.
They don't know how to react. Lemm's words reach them from a distance, and when she looks up, they jolt into head-shaking motion.
She's no Godseeker. Allowing her to act like it is an insult to them both.
They put a paper in front of them, but they're fully at a loss. They stare it down and desperately hope Lemm has more words to say while they try to form their own.
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"...Ahh..." she tries after a moment or two, uncertain.
Lemm gives a sidelong glance down at their empty page, and comes to the rescue.
"Just Knight," he offers, flagging a hand at her in a way that is decidedly too casual. "Or whatever you said before. I like to go with bothersome little nuisance when they're being difficult. Which is often."
Risky, to go that far, and it's possible it might not go down well with the Knight themselves. But it seems to have the intended effect on Seer - this is not how one talks about a Higher Being, any way you look at it, and she rallies as she realises what's being communicated.
"...Ah? What a curious case..." They don't want veneration, then? She has to grapple with a few things here, but she attempts to make a save. "Higher Being or not, I suppose we are all something different to every soul we meet." That sounds appropriately vague. Seer nods, carefully. "To me... Wielder is a title worthy of my respect to you, though hardly worthy of a god. Maybe I would be better sticking with that, hmm?"
It's tentative, but it's a compromise.
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Ascending to become a Higher Being wasn't the goal, I only wished to find and rescue my sibling. I don't need or want to be treated as a god or king or anything similar and certainly not by (the briefest hesitation) my allies. I'd rather few know at all, if possible.
(With Lemm at their side, they nearly wrote out 'friends' rather than 'allies'. They don't believe they're such with her.)
Wielder is entirely fine. Thank you.
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Put the way they've written it, their Ascension seems almost... inadvertent.
Seer eases into this understanding slowly, scanning their page with barely a motion. But it's clear, at least - the Wielder apparently does not mince words. She settles the rest of the way back into place. The prewritten letter disappears inside her wings.
"It felt customary..." To bow to a new god she knows so little of, and introduced for the first time - technically - of course it did. But by her tone, it's nothing personal. She inclines her head. "I will keep your title to myself."
...On, then, as strange as it feels. Seer thinks for a moment, going back over what they've told her. Low and wilting, her antennae give a minute shiver.
"You carry a Dream realm inside you," she reiterates, just to bring that properly to light. "As many of us do, surely as we carry Essence... But you! You've managed to tangle another mind in yours, and how vast it must be now!"
She lowers her head, as if this next part might be insensitive - but at least she says it. Pragmatism is probably best, in the case of this new god who doesn't want the added decorum.
"How did you take her?"
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Oh, she has no idea.
They lift their quill to start to explain that part, but it's cut off with a question. A question that still won't make sense if they don't explain, somewhat.
Unpleasantly, they answer bluntly, first. As warning. And I cannot remember it all, but please ask as much elaboration as you need. This was stated already, but they stress it. They forget some things. Lemm is here to help, but some things even he doesn't know.
They explain first how they found Myla. How they had been furious. How they wanted her out and everyone that had hurt her gone.
That there was Void in place of Infection. That they had a form made of it, much larger now. That they had taken it from all those and destroyed them.
This is where they lose the thread. They carried her out of the Colosseum, as well as a few others--they hadn't realized it at the time, but these were others kept in cages, same as her. The world blurred and they blacked out until they were nearly to Dirtmouth, with Myla insensible in their hands. The others were there too, tangled in them. Their form is somewhat like a liquid. A Mantis Traitor, and a few others, left when they brought Myla to their home.
They started to realize it was more than her previous injuries and fear when she hadn't completely woken. She'd been afraid of the dark for a while, until they found her in Godhome again. They had internal assistance from that, from the other Vessels in the Void. They don't expect Seer to know about that, but they aren't sure what she's aware of.
Unpleasant indeed.
And they are trying to be tactful for certain things, but if the Seer knew the source of the Infection...it's possible to read between the lines.
I'm fairly sure I didn't use the Dream Nail itself at any point, they finish simply.
When they shift the paper for her to read, they make a point to, once again, tap the line about asking.
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The part about Void gives her minute pause, and her head turns just slightly as if she might look over her shoulder at where the curtains lead deeper into her home, though she doesn't completely act on it.
She has said nothing of it yet, but she has had a few of her own suspicions before the Knight and their... and the Relic Seeker had come here. Now she has more pieces to the puzzle, and the shape it takes is much clearer.
Seer is, as she has been since they arrived, deeply thoughtful. Slow to react.
Lemm has been quiet, too, but there's a tension in him that wasn't there before they began their explanation. He keeps flipping between watching them write and fixing Seer with an unreadable stare - unreadable because he's doing his very best to mask what he's actually thinking. It's unfair to try to guess how she might react.
"The fury of a god is nothing to go unheeded," she eventually says, and it seems like she's choosing her words carefully. Still, there's no avoiding it now. "The fate that was cast upon this Kingdom is proof, as I'm certain you understand by now..."
She hesitates. Lemm is still staring at her, and some of the internal intensity has started to bleed out into his expression.
"By the shadow's hand Her light was extinguished," she says, simply. There. The boofly in the room has been addressed. "If you hold the same fury inside you, it may be a sheer thing..." Seer trails off, uncertain. This probably requires some input from the Wielder before she can continue.
Lemm clearly wants to say something. He waits, instead, with some effort; his hands have tangled themselves tightly in the fabric of the bag on his lap.
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I believe it somewhat less, they respond after a moment. At least more controlled. I didn't seem to reach beyond the Colosseum's bounds and it was finished quickly.
I know the Infection was reversible in early stages, but Myla is clearly not in early stages of anything.
Hopefully they don't need to die themselves to fix it. If it's the temporary sort, they will. If it needs to be permanent--well, they won't, and likely can't. What can drown a Void? Nothing that still exists, the Knight thinks. And they're not letting go what they have just yet. They'll find something else.
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"It was accidental," he states, just to double down. "Reacted badly. Anyone would."
Seer inclines her head, the barest of movements. Be that as it may...
"Ah... But you or I could never back up our anger with such power, isn't that true?" The hand holding her teacup reappears from behind her wings and sets it aside, now gone cold. "As mortal bugs, we may only solve our problems from mundane angles." The Knight is flashed a semi-apologetic look. "It's not every day a deity asks you for counsel."
Lemm scoffs.
Seer gives a small beckoning gesture with the hand she's just freed up. "Come. Let me look at you. I don't have high hopes of seeing anything useful, but nothing ventured, hmm?"
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They stand and step in front of Seer, closer than their customary position, Dream Nail still held in their off paw.
Even if there's nothing to observe relating to help, they wonder what she'll see.
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Seer searches them as they approach. Her antennae give a barely-perceptible flag, just once, and she makes a soft noise somewhere between interest and understanding.
She reaches out with a slightly unsteady hand, and if they let her, she'll touch - just with her fingertips, like she's checking them over for something - the side of their face, the edge of a horn. Takes the front of a wing, lifts it away slightly, lets it slide off her hand all the way to the end. She will press at their chest with two fingers, firmly but not hard, where a bug's heart might be.
Lemm watches intently, stiff as a board.
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Their mask feels like mask, if perhaps a little heavier than it should be. They allow their Wings to shift into what they truly are around where the tips of her fingers touch, the shadowy near-fluid of Void, though they keep tight control to avoid any clinging. Their chest has no heart that beats, but beneath the lightest coating of soft shell, the shape of the Voidheart is detectable.
Somewhere in the middle of this, the Knight is distracted and startled by a full-body shiver. Through the whole of their existence, the amount of times that's happened can be counted on a single paw.
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Her hands have a tremor or two caused by nothing in particular. She takes no notice of their shiver.
Lemm does, snapping to attention and going somehow even more tense than he already was. It passes too quickly to bait him into breaking his silence, but he's suddenly beside himself with the urge to put a stop to it. It is probably good that he's had some practice with restraint lately.
Seer is either oblivious or dutifully ignoring the crabby Relic Seeker glaring daggers into her from over the Knight's shoulder. (It's the latter.)
Her fingertips linger over the Voidheart, and she gives a contemplative hum before letting her hand trace the air along their arm to their hand - the King's Brand is ghosted over, just so, and she takes a quiet breath here, too. Seer traces next to where they're gripping the Dream Nail, and her palm hovers over the talisman thoughtfully.
She draws her arm back under her wing.
"Ahh... Wielder..." She sounds awed. "Such an expanse within you, what fathomless dark! For a mind to be lost in such a sea..."
"Can they sit down now," Lemm grinds out, about as measured as he can manage.
...Fair enough. Seer gives the Knight a clear nod to let them know they're dismissed from being prodded at.
"I've learned much. But it's as I suspected: I can't make clear sense of you. That darkness obscures all those minds, and there are so many..." She looks a little glazed.
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They are fine, basically. A part of them is soothed, matched with strained. Confusing, contradictory. (As dreams and darkness can be.) They give the calm more attention as they settle down.
You might sense the Godseekers and my siblings. There are many of both. more of the latter. I don't understand what you're doing, but I can ask my siblings to 'move'? I'm not sure if it's possible.
I do not like asking the Godseekers for anything, and am unsure if I can 'move' them either, but I can try both. I'd need to leave and sleep for them.
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Yes! Extremely so!) Lemm does at least ease up when they're back on the floor. It is... probably rude to stare like that at someone who is trying to be helpful. He makes himself look at the floor instead."Precious little of you is anything I'm used to looking at," Seer admits, and shakes her head. "But I did feel that foreign presence there... A second sea within the first. Heavily obscured... I don't expect to glean more detail."
She sighs, thinking on it. It really is unprecedented. Still...
"The Dream Nail has grown powerful and precise in your hands, Wielder," she says carefully. "If a more likely aid exists, I don't know of it."
"Are you asking them to poke themselves with the thing?"
"...Ah..."
She doesn't look like she knows exactly what she's suggesting.
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--that almost activated the Dreamgate. They quickly set the Dream Nail back into their lap.
Where is their last Dreamgate? Likely the Junk Pit, or whatever's left of it. They should fix that. Set one up in their house for now, actually.
The Dream Nail is precise, and I am getting better, but I'm still unpracticed in my own realm. I can try it more in there? It seems to work mostly as it does in waking.
I don't recall if I've tried it on Myla inside Godhome. I know I haven't in the Void outside of it. if she agrees to go. That could do something.
They offer a half-shrug to Seer and Lemm both.
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Seer nods at their musings. "Intent will matter just as much as the talisman you're using. If your anger claimed this bug and hid her away, then whatever guides your use of the Dream Nail... Perhaps it must come from a place of calm?"
This is said with more confidence, at least. It is hard to give advice on something she has never witnessed before, but some things seem universal.
"Practice, at least, is always wise."
"None of this is tremendously specific, is it?" Lemm points out.
Utterly unoffended, Seer gives them both a tip of her head. "Ehh."
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absolutely would be a semi-playful middle finger if that was a hk thing. and if they had fingers
u little squit
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LEMM JESUS CHRIST ;_;
sitting on that one for a while ngl
💔
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