lovetheme: (hmmm)
[personal profile] lovetheme posting in [community profile] boxfullofzeroes
"Undertale" has been the talk of Game Central Station for a variety of different reasons, lately.

Oh, yes, the kids certainly did seem to have become thoroughly taken with the game already--it's only been plugged in for a few days, but nearby cabinets within view could readily report the piles of quarters it was already raking in. Chatter of "amazing music" and "cute characters" and "retro graphics" and "multiple endings"--it's been an instant hit.

But the days had ticked by, and the Undertale portal had remained inactive, and other questions started cropping up. Word had it the leading hero of the game was a kid in a striped shirt, but so far that was...still pretty much all that most people knew, about the game's characters. Because none of them had emerged to visit Game Central Station yet--and that was peculiar, to say the very least. What was going on in there? Were they shy, some wondered? Are they too good for us, others grumbled? A consensus had yet to be reached, but with every passing day the curiosity grew. And finally, talk of sending over an "ambassador" had started to form too.

Lucas still isn't entirely sure just how he'd managed to be picked for this, exactly. He doesn't think he's very outgoing nor particularly diplomatic, which seem like more ambassador-ish traits to have. But between the collection of fellow kid protagonists that had gotten together to decide this in the first place, they'd discussed "fellow striped-shirts" and how "people keep saying it's like the Mother series" and "Lucas ought to have more experience with this anyway" and things like that.

And now here Lucas is, entering Undertale's portal entrance for the evening. Instead of a train, he finds himself needing to step into an elevator for transport. Then, after a long wait, the elevator stops and opens and Lucas finds himself...on a pale path, surrounded by pale buildings and silence. Hm.

Hesitation, just long enough to glance back to the closed elevator door behind him, and then Lucas starts forward down the path. It's a pretty long one. So long, and quiet and empty, that Lucas begins to wonder if he did something wrong and has ended up somewhere he shouldn't be in the game--but then the path opens up to an equally pale house surrounded by leaves up ahead, and warm music begins to filter in softly, and that's a bit of a relief. Lucas pauses, blinking down at a yellow shining star-shaped something suspended in front of him here. Trying to examine it closer... "Lucas; LV ?; ???:??; New Home; Save/Return". Oh...Lucas backs away from the star-something--a save point, that must be what it is--and looks around uncertainly, trying to figure out what to do next. Still no sign of any characters, but...well, it's worth a shot, right?

"...Hello?" His voice feels a lot louder in such an empty place.

Date: 2016-01-20 02:07 am (UTC)
dustless: (Default)
From: [personal profile] dustless
Hope flares in his chest before fading just as rapidly. A peace with humans was something he would vastly prefer than war and murder. But whoever this "we" the child speaks of...even if they mean well, the kingdom will not stand for that. Not so close to the end. Not when hope is here. And...

"You do not know."

They likely wouldn't have expected monsters, anyway.

"My people have been trapped under this mountain for millennia. Your kind feared us for our magic and our ability to take SOULS. The war they fought against us was brutal. Countless monsters turned to dust."

Asgore does not want to tell this story. He has too many times before. But it's clear this child has never heard it.

"They sealed us in with a barrier. It cannot be broken by us alone. Seven human SOULS will save my people."

If this child got to him, then perhaps...there was more ability hidden here than with the rest.

"Six have been gathered. It has been a long time since the last was taken." His head bows. "If you truly wish to leave...you must go past me. And I," here his words waver, just a little "will fight for all of monsterkind to take from you what I must."

Asgore moves away towards the door behind his throne.

"If...you are ready...come meet me beyond this room."

Date: 2016-01-20 02:36 am (UTC)
dustless: (Default)
From: [personal profile] dustless
"You are not ready. That is alright. I am not ready, either."

Asgore does not look back at the face he has to kill, but he does stop to reply before going any further.

"I will be at the barrier no matter how long you take. And you may take as long as you like. Nothing is too small. Take a walk, read a book. Prepare yourself." His voice is gentle.

With that, he heads to his final destination, cloak lightly swishing over the ground.

Date: 2016-01-22 11:08 am (UTC)
dustless: (Default)
From: [personal profile] dustless
'Thank you.' How painful to hear. Asgore hopes the child does not come back for a long time. In deepest SOUL, he hopes another takes that life before he can--but that's a terrible thought.

The hall is still empty. (Distantly, a skeleton wakes up in a cold sweat and doesn't know why.) As is the house at the end of it, mostly; Lucas will be able to hear monsters shuffling around out of sight, but none of them step forward to continue telling the story. Perhaps they've figured out that ASGORE already explained. Perhaps their code is what's telling them that it's unnecessary, now. Not that they realize that.

New Home is silent except for his footsteps. At first.

Before he can make it to the elevator, he'll catch a distant echo of another pair of feet racing around, apparently in the pitch blackness over the edge of the path.

Date: 2016-01-23 06:21 am (UTC)
dustless: (...?)
From: [personal profile] dustless
The footsteps stop abruptly.

Undertale's popularity has already gotten a few players all the way to the endings, and several had watched their friends and gave hints to find secrets.

Frisk is pretty sure they know every voice in the game. But this one? This one is different. It reminds them of a player--or rather, an actual human. And nobody's ever up there except for end-game, either.

They keep pressed against the stone, just in case. "Hiding," they reply. "What are you doing up there?"

Date: 2016-01-23 08:12 am (UTC)
dustless: (visible silence)
From: [personal profile] dustless
They can barely catch a glimpse of his hair. It reminds them of Asgore a little bit.

Back? Back where? They open their mouth to ask before his next words interrupt that thought.

"Lucas?" Surprise colors their voice--that is definitely not name they've heard of. "I'm..." not sure if they can tell him. The monsters aren't supposed to know until endgame, after all. "That's a secret."

dustless: (visible silence)
From: [personal profile] dustless
Frisk goes silent again, making sure they heard that right. The hero of this game.

"Undyne's...a boss, actually. Not a Boss Monster, just a boss. You know what that means?" They can't keep a thread of hope from their voice. They don't even know if they want to.

They might not be as alone in this as they'd thought. Well, Flowey seemed to know, but he tried to kill them or tried to entirely avoid them, no exceptions, so that didn't matter.
dustless: (Default)
From: [personal profile] dustless
Immediately, Frisk starts scrambling up the stone. It seems sheer from the edge above, but they've been running around stealthily for quite some time now. They know the tricks that even the players wouldn't ever have a chance to figure out.

"You know!" they exclaim when they pop over the wall. And then they stop and stare, because...look at this. Another human character--that isn't Chara. An unusually strong rush of shyness overtakes them, just for a second, and their voice goes back to its usual level of quiet.

"I'm...I'm the main character, here, sort of. Undyne's the monsters' hero, though, 'cause they don't know what a main character is."

OTL

Date: 2016-02-26 08:40 am (UTC)
dustless: (upset noise)
From: [personal profile] dustless
"'M fine," they say, swinging a leg over the wall, then the other, until they're perched on it properly. "Are you okay? Did you get fought by anybody?" they continue hastily, abruptly leaning forward to look at him closer. They don't know how to *CHECK in the overworld.

"Didn't--didn't know there was a way out of Undertale, or into it. I can't really go around to look where the monsters could see me, though. You didn't break anything," they reassure him quietly. "They...nobody...they think the game's real. Everybody, I think, or just about. 'Cept me."

Date: 2016-03-03 08:26 am (UTC)
dustless: (make like alphys and freak)
From: [personal profile] dustless
"Asgore. Yeah. He's the final boss, almost. He won't fight you unless you go back, even if you wait for a long time. And..."

They lean forward and hush too, even though they know they don't need to. Lucas already triggered the New Home speech.

"...he won't remember next time. Nobody does. Every new player, every reset, everyone forgets everything again. Even Sans, and he--he's programmed to know more than everyone else," Frisk whispers. Ironically, he'd been their best hope after their first No Mercy run, saying what he did, seemingly talking to the players and dropping hints.

They circle around until they're standing beside him. "I don't know...why. I was...starting...to wonder. If it was normal."

Edited Date: 2016-03-03 08:26 am (UTC)

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