focusedvoid: (shade of you)
the knight ([personal profile] focusedvoid) wrote in [community profile] boxfullofzeroes2022-10-31 05:57 am

voicetest the voiceless









They're not dead.

Less dead than they'd felt, at least. Their shell doesn't normally take so long to reform.

Then again. Their shell doesn't usually break of their own violation as they ascended in a boiling rage, ate at least one realm, a god, and all the Godseekers.

(That last point is debatable, actually. There's some odd sense, deep under their...shell? Void? Wherever they once stored things like Isma's Tear, much deeper now...that the sea-mind is still there, sluggish and held in a stasis. They're already adjusting enough, and they don't seem to be dying or trying to kill them, so that problem is neatly sorted as 'for later'.)

They push their body to stand. Their horn clangs uncomfortably loudly against the grate they've apparently woken up beneath. They're somewhere in the Royal Waterways. A quick check of the map--or, not so quick, as it takes time to locate where it had been--shows they've risen about halfway through, closer to the City of Tears than the White Palace. They'll go to the Stag Station in the City Storerooms next.

So they think. Complications arise on the way.

The Infection is gone, leaving dead Flukes, Pilflips, and Hwurmps in piles enough it takes time to force their way past. Their body seems too small. No, their body is fine--there's something wrong with perception itself. That will take time to adjust to.

Then, they discover the Monarch Wings now stretch and warp when used, twisting around the nearest pipes after landing before the Knight forcibly calls them back. Shade Wings, they decide to call these.

Once they're high enough to hear the rain above, they realize a noise they'd ascribed to water running in the distance is, in fact, something swirling behind their mask. Many somethings. All the fragments of Siblings with enough self left, staring out from their eyes. It's disconcerting.

By the time they actually get out of the Waterways, they're using their Shade Wings to grip ledges and drag themselves up, with those holding onto things better than their own arms are with the Mantis Claw. 

The Knight faceplants awkwardly onto the floor of the building Lemm's shop is in. If the City is the same as below, there's little left to try killing them in the area.

They'll just take a moment here, thanks.
capitalcurator: (Default)

[personal profile] capitalcurator 2022-12-20 10:39 pm (UTC)(link)
There is a fine line between looting and... whatever this is. Looting still, perhaps. But he wants the damn sconce, and Ze'mer is gone. And if they're clarifying they're not judging-?

Lemm sticks his hands on his sides, summoning enough confidence in his career to say yes, of course he'd like to take a historically-relevant light holder that he can remember a Great Knight by. (And have her remembered by, if he happens to record anything about those flowers.)

"Then it isn't a problem. Yes, I'd take one. I'll clean up both, if you'd like."
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[personal profile] capitalcurator 2022-12-20 11:21 pm (UTC)(link)
(It wouldn't be practical, no. He catches at his own arm afterward, unrelatedly.)

He's quick and confident when he follows, but their pause has him step back a pace or two to allow them some space. If they hadn't taken the picture, he'd considered sneaking it out. It should be rescued from here, he'd thought at the time.

It doesn't matter now; they should be the one to have it, and one way or another he thinks he'd have made sure. Lemm watches the way they linger over it. And he clears his throat, and settles a hand firmly on their shoulder.

"Stash it upright," he advises. "Nowhere too damp nor too dry. Light above ground'll fade it, if it's too direct."

Lemm does not have a better language to say this is important.
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[personal profile] capitalcurator 2022-12-20 11:55 pm (UTC)(link)
He nods curtly at their decision and follows like a shadow, like he's getting used to doing when they - the they, plural are moving with intent, together.

...On the wall-fittings, too, he has some experience to share. Never mind how he learned it.

He draws close to the sconce they're examining and, unbothered by their Nail, taps a finger at the corner of the fitting and instructs accordingly.

"Metal pins, I'd think, with this design. Pry the edges one by one. Careful."
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[personal profile] capitalcurator 2022-12-21 12:31 am (UTC)(link)
He would demand speed, if this were a team someone else organised, if it were a circumstance where someone else had any hold on how things went. It's not. Lemm feels a bit like the overseer. Mostly, not.

He just hangs back, content with however they opt to proceed. It's a bit endearing that they'd pause to look at the way it gleams.

They have time. Lemm has absolutely no intent to rush them.

(Some might describe the way he watches as affectionate. Lemm would likely start an argument over this.)
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[personal profile] capitalcurator 2022-12-21 09:16 am (UTC)(link)
Lemm immediately comes forward to try and be helpful, like he did when they were sprayed with water in the greenhouse. Like then he's a little too late to catch them before they topple back, and instead it just gets a mild snicker out of him.

"S'heavy, is it? Here." He stoops to take the weight of the sconce (oh, that is solid, that's encouraging!) and sets it to one side for the time being. Lemm takes the Knight's paws and pulls them to their feet, briefly dusting at their wings with the back of his hand. "I'll hold the other one."
capitalcurator: (this isn't a museum)

[personal profile] capitalcurator 2022-12-21 11:45 am (UTC)(link)
Lemm hovers the whole time. Yes, he knows they can manage. It's more about being backup just in case. No one likes being clocked between the horns by a metal ornament.

When the sconce comes away from the wall, he even prepares himself to catch this time - they're fine, though.

Lemm nods approvingly and goes to retrieve the other one, tucking it into his bag. It's getting a little heavier, but he's lugged enough stone journals around not to be bothered and this is hardly that.

"D'you want me to hang onto that for you until we part ways? I've got the space for it." He pats his bag. "Looks cumbersome on you." No offense...
capitalcurator: (this isn't a museum)

[personal profile] capitalcurator 2022-12-21 12:08 pm (UTC)(link)
He's ruffled only for a moment until he remembers - ah, right. Unified Void, et cetera. This is normal.

Lemm watches it done, vaguely curious.

"Of course." It's not that he forgot, it's just... that was so visible and obvious as opposed to small things being made to mysteriously disappear beneath their wings. "I have to admit, Knight, I'm strangely jealous. I'd carry my whole shop with me if I could do that." He sounds quite amused. "Are you ready to go, then?"
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[personal profile] capitalcurator 2022-12-21 01:43 pm (UTC)(link)
That tickles him somewhat. "If I'm to be completely honest with you, half of it is already." Lemm sounds more than amused by this. He'd never normally admit such a thing, but since they're sharing! "Everything I have is safest at home, as it stands. But, hrm - it's a thoughtful thing of you to say."

He won't exactly lead, rather just takes the cue to go ahead through doors too narrow for the two of them; the rest of the time, Lemm's more inclined to remain at the Knight's side.

He does stop and pause in the foyer, turning back to regard Great Knight Ze'mer's Nail with an unreadable stare. Then he slips outside. He keeps his eyes forward, but when the Knight is close enough he offers a few words.

"I learned a lot from this place, and thank you for showing it to me." There. Perfectly courteous. Like any normal person making conversation. Never mind that he's rehearsed it in his head a few times while they've been here.

Also, with far less certainty as the tunnels near: "...Hm. You'd have told me if we passed any spirits, of course...?"
capitalcurator: (this isn't a museum)

[personal profile] capitalcurator 2022-12-21 05:09 pm (UTC)(link)
Mostly he knows what he has! Just. Not with everything. Stuff he hasn't looked at in a while tends to make its way out of sight and out of mind. It happens.

Lemm dips a horn in response to their enthusiasm, trying not to look too pleased that they apparently feel that way. (Lemm will not change into an overly-forthcoming fountain of zeal overnight, and likely not ever. Exactly how thrilled he is about anything will remain something he keeps to himself for the most part.)

The spirit stuff is considered at length. He's a bit torn - on the one hand, does he really want to know? He was admittedly more comfortable not giving the concept of ghosts and spirits much thought. Still, curiosity has driven his whole life.

"...Hrmm... Tell me if it's important. I'll leave that up to you." If he really thinks about the odds, he's probably walked through a few in the past. He must certainly have taken things rather left alone. Lemm makes a displeased noise and shakes his head. "I've always had a heap of questions for the dead, but I don't know that I like the idea of them answering back."

It's not that he's afraid, per se. It's just... something that puts a strange new spin on his whole line of work.

"Worry not. I'll be silent as the grave."
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[personal profile] capitalcurator 2022-12-21 05:37 pm (UTC)(link)
(It's not the same with Greenhorn! - Well, no, alright, he wouldn't have a leg to stand on there. The point is he knows that one. Strangers' ghosts are a whole other issue.)

Lemm scoffs. Of course they'd give his joke a rebuttal.

As usual he is much faster descending than ascending, though he's far slower than the Knight nonetheless. At least with the tightness of the space he doesn't need rope. At the bottom he pulls out his own lamp and - a little bit wiser for last time - tucks his beard behind his bag, away from the floor and walls. Not that it isn't still stained in the first place.

As before, he lapses into quiet down here. They're nowhere near the Seer yet, and he knows that, but... something still feels off about talking in the catacombs. He nods for the Knight to lead, since they know the way better. Any further querying about whether the tombs down here interest him will be dismissed with a wave. He's really not any more keen on stopping than he was on the way in.
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[personal profile] capitalcurator 2022-12-21 05:56 pm (UTC)(link)
In all fairness, he probably would have lingered more if not for both trips being preceded by talk of spirits. Even if it was his own silly fault this time. He's really not bothered by the dead in most circumstances - and likely he'll get over this slight hurdle very quickly.

Lemm does let them secure the rope for him. That much is appreciated - it's not really the angle for throwing a grapple, nor is there much space for it.

He is a little clumsier than he intends, and ends up thudding an arm over the side of the broken tomb as a sudden precaution when his foot almost slips on the way out. There is no 'ow', since they're both playing the quiet game, but once Lemm is upright and standing on solid ground they might catch him rubbing his elbow with all the bitterness of someone who was trying quite hard to look professional the whole time.
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[personal profile] capitalcurator 2022-12-21 07:08 pm (UTC)(link)
If anything he just looks even more perturbed that they acknowledged it. He stops fussing after that.

Whether consciously or not, he sticks close to the Knight as they make their way back. Their little expedition is not over until it's over, and despite the sense that it's largely been a success and the way back to the City of Tears feeling more than familiar, he hasn't forgotten to take the expedition stuff seriously. If mostly to prove he will.

The rest of the way is thankfully uneventful. Lemm has little to say about anything until they're almost back.

"...Knight." A long pause, during which he looks slightly conflicted, then: "I'm going to keep my key behind the sign, I think. When I go for a walk."

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