the knight (
focusedvoid) wrote in
boxfullofzeroes2022-10-31 05:57 am
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voicetest the voiceless
They're not dead.
Less dead than they'd felt, at least. Their shell doesn't normally take so long to reform.
Then again. Their shell doesn't usually break of their own violation as they ascended in a boiling rage, ate at least one realm, a god, and all the Godseekers.
(That last point is debatable, actually. There's some odd sense, deep under their...shell? Void? Wherever they once stored things like Isma's Tear, much deeper now...that the sea-mind is still there, sluggish and held in a stasis. They're already adjusting enough, and they don't seem to be dying or trying to kill them, so that problem is neatly sorted as 'for later'.)
They push their body to stand. Their horn clangs uncomfortably loudly against the grate they've apparently woken up beneath. They're somewhere in the Royal Waterways. A quick check of the map--or, not so quick, as it takes time to locate where it had been--shows they've risen about halfway through, closer to the City of Tears than the White Palace. They'll go to the Stag Station in the City Storerooms next.
So they think. Complications arise on the way.
The Infection is gone, leaving dead Flukes, Pilflips, and Hwurmps in piles enough it takes time to force their way past. Their body seems too small. No, their body is fine--there's something wrong with perception itself. That will take time to adjust to.
Then, they discover the Monarch Wings now stretch and warp when used, twisting around the nearest pipes after landing before the Knight forcibly calls them back. Shade Wings, they decide to call these.
Once they're high enough to hear the rain above, they realize a noise they'd ascribed to water running in the distance is, in fact, something swirling behind their mask. Many somethings. All the fragments of Siblings with enough self left, staring out from their eyes. It's disconcerting.
By the time they actually get out of the Waterways, they're using their Shade Wings to grip ledges and drag themselves up, with those holding onto things better than their own arms are with the Mantis Claw.
The Knight faceplants awkwardly onto the floor of the building Lemm's shop is in. If the City is the same as below, there's little left to try killing them in the area.
They'll just take a moment here, thanks.
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"...We'll discuss it when it comes to it." It is a worry. The first-hand account of a lifetime in a kingdom with such lacking records is... he fears it might be worth more than he has. And that's not accounting for the trouble of recounting it all, which is not something he's ever thought to consider.
"Will you be ready to continue, if that's the case? I'd like to get to the bottom of something."
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They tap the paper expectantly. Yes, they're ready. More now that their earlier mood's been partly settled by simple annoyance and their offering being taken. And curious, now.
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He pulls out a sheaf of notes - written very small and to the edges, to make use of the space on his last few pages until the Knight returned from their supply run. He moves the Arcane Egg beside it.
Then he lifts one of the new quills. In miniature to fit in the limited space, he draws a circle with a freehand spirograph-like symbol inside it. It sits neatly over the top of one of the few parts he couldn't directly translate, like a little asterisk.
"Sleep-Light-in-something-something. Not familiar enough with the sentence structure, so I'm working with the literals." He skips a couple of words (if they're words at all) and points to the next translation with the nib of the pen. "This bit means 'grudge', or something like it. Seems not everyone forgot this Higher Being you mentioned. Or at least, the written word can't forget."
He pauses unsure.
"I was wondering where I'd seen the Moth symbol recently. It's not something I see a lot of, but I know it when I see it." A... markedly suspicious squint. "You waved something at me, didn't you?"
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And early.
...She called them ancient enemy when they read her with the Dream Nail. In the rare moments they tried, often through moments of frustration alone. They tried enough that by the end it was still a decent count.
They summon it and set it directly beside his spirograph.
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The thing is, he's coming to understand that rumours of Moth involvement with dreams and the dead are not entirely exaggerated. Lemm's hand scoots over as if to touch the thing, but--
--he's not the Wielder, and Lemm doesn't bridge the last inch to touch the handle. He just takes his hand back and looks thoughtful. Doesn't even seem to notice his own change of mind.
"Looks well-kept, whatever it is. Though I don't know if waving it at me was supposed to be good luck or something more insulting." He skims his own handwriting, then picks up the Arcane Egg and double-checks something with a lens. "...Sleep-Light-in... drown? Ah. You might explain that, actually," he gestures to the talisman, "while I clarify a few things."
He'll mutter a fair bit more to himself as he reads. It's hard to keep track of - the words keep feeling like they don't exist whenever he's not directly looking at them, and often his only reference for what he just read is the fact he heard himself say it.
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-Dream Nail: Allows the wielder to cut through the veil between dreams and waking. Can be used to reveal hidden dreams or open gateways.
-Essence: Remnants of wishes and dreams. Can be obtained from Whispering Roots --they grab one of those pins to set on the paper for visual reference-- Spirits and, rarely, living beings.
-Use: Assists in collecting Essence and Soul from opponents. Can read the general intent and consideration of
anyone withnearly anything with mind. Example: the Infected's dreams were primarily blinding light, attacking the dark, and simple fear and hunger. Can also set Dream Gates for teleporting to a single place, using Essence as fuel.-Seer: the last of her tribe, a Moth that lives at the top of the Resting Grounds. Gave the Dream Nail and encouraged me to collect Hallownest's secrets through Essence. Once a certain amount were collected, she offered rewards, one of which was an Arcane Egg. I do not know where or how she came to have it first.
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The grammar isn't good by a long shot. Lemm sits back, makes a faint urgh noise and rubs at his eyes. He swizzles the translation 180 degrees and swaps it for the Knight's notes, pulling those towards him instead.
These are much easier to read. He examines the Whispering Root pin with some vague recognition, and frowns as he realises he's going to have to start suspending a lot of disbelief.
"...Doesn't look much like a Nail," he concludes after a moment. He casts the thing a long, wary look. "I admit I don't see how a little talisman would be capable of all this. I don't disbelieve you outright, mind you, but that's a lot to answer for."
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It glows with a Nail-like shape when I use it. You can't see it?
...Upon reflection that's not too strange, with how many invisible, intangible concepts it makes visible and tangible to its Wielder. Why wouldn't the Dream Nail itself be similar?
The Knight plucks it back up and sweeps it through the air, to see if he might notice anything. Then they scoot closer and swing it through him for the same reason.
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"If you bludgeon anything with that artifact, don't turn to me to fix it for you."
He really doesn't disbelieve them, exactly, but it's hard for him to take the thing seriously when it looks like that. It doesn't even look like a blade hilt, given the circular part - just like a strange dowsing instrument that isn't doing much of anything.
Unbeknownst to him, his thoughts come through loud and clear.
The Dream Nail is saturated in a dull, hopeful ache. Clings like old webbing with the threat of wilting off.
Lemm shakes his head, outwardly just as disgruntled as ever. "No Nail, just a stick and a circle."
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While I might not hold quite so much respect for Hallownest's relics, I'm going to be more careful with this one than a grub would. ...Good enough.
They hunch and try a quick sketch of what they see. It still looks like a stick and a circle, with a scribbly point with flecks floating around it floating off its edge.
I couldn't see many dream-related subjects myself until I held it, such as the Whispering Roots' light, or Spirits. Nor could I reach the Dr
The Knight halts abruptly as they realize...he doesn't know anything about the Dreamers. Nothing but their function as a Seal for the Hollow Knight and Radiance.
This is why they rarely bother with the intricacies of communication. They attempt to get a concept across more complicated than 'yes' or 'no' and they have to go back and do more. Letting others make assumptions is simpler.
Letting others make assumptions is simpler when it doesn't matter to them. They signed up for this. This specifically.
The Knight dips their quill in ink, though it doesn't need it.
Dreamers, who had spellwork dream shields of some kind. Anything physical couldn't reach them.
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"I-" so gruffly "-I'm sure you will."
He rests his elbows on the desk and folds his hands together in front of his face and stares gravely down at their pen still scratching. Maybe if he doesn't react it won't mean anything. (He is not reacting! Except that not reacting is incredibly obvious and telling.) He taps the drawing.
"...Dream... Nail, then. And the Dreamers..." He draws three masks, quickly and with slightly inaccurate strokes, because he's moving on - "An unappealing task, for Herrah the Beast to bargain so heavily and so well." Lemm taps the stack of saved notes from their last Q&A. "And this... Dream Nail let you through?"
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Sleep and dream forever to seal the Radiance and Hollow Knight away. They may have hoped to wake if she was consumed/forgotten again? I do not know. They held no such expectation by my arrival. They hold their empty hand in the general direction of out, indicating Hallownest and its ugly state as a whole.
I was under the impression I had to kill each to reach my sibling. Lurien fell before I found a potential alternative(this for later discussion please, the details are many and I will become too frustrated to continue).
I cut through the shield and into
their dreama dream/Radiance's? It was full of gold/orange light and clouds, with several dark spires.They sketch the great jagged things that look not unlike the Hollow Knight's horns, terribly stretched. Or even their own, with too many prongs.
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"Dream against Dream," he muses. "I've never cast a spell in my life, of course, but four giving their waking lives to the making of one feels like a massive undertaking. And yet it didn't work, as we know."
A pause, then he makes an irritated noise and adds a rushed Hollow Knight above the Dreamer masks and links them with a line. Another little Moth-symbol-used-like-an-asterisk.
"Dream against Dream and Void against Light. Contained on all sides at the cost of -" he stops and starts again "- at a cost like that. And yet it took you to - what did you do, exactly?"
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They stop and stare down into the paper This...was what they were attempting to avoid bringing up this time, truthfully.
I
Another pause, quite long.
A great number of steps had to be taken. I do not know or understand all of them.
I hunted clues and keys. The Kingsoul, a charm in halves, one from the White Lady, one held by the Pale King. The King's Brand hidden in the wyrm's body. Hornet was tasked to guard it?
The Brand allowed me into the Abyss. Bringing the Dream Nail was necessary. I used it on
my eggmyself? I recalled my beginning, pulling the Void together with that dream/memory from inside out. The Kingsoul was engulfed into the Void Heart. The Void became united in will and focus.It had been brokenPale King divided it by splitting and containing it in Vessels?I chased her from a different Dream.
-The Godseekers: people foreign to Hallownest from the Land of Storms. They fled that place after the death of their Gods? A sea of minds that hid away inside a single body and dream.
They brought a tool called the Godtuner to 'resonate' with others as replacement.
They attempted to 'tune' to more and more powerful beings in Hallownest, with the Radiance as their end goal through dreams' sacred combat. I used this to ascend to her.
All of the Void joined me at her weakest because I willed it. Our rage became the 'Lord of Shades' together. All our power united was needed to consume and destroy her fully.
-Lord of Shades: Title gleaned from the mind of a fossilized bug at the edge of the Abyss. I do not know if this was an ancient pre-existing title or something remained of that bug enough to notice the Voidheart.
The Knight sits back to reread their own writing. They're not entirely certain how much sense it makes, even to them.
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"Kingsoul," he says distantly. His pen spits out a vaguely tree-like diagram. "Void united - yes," Lemm reaches his hand over to their page and mimes striking-out a couple of the Knight's question marks, though he doesn't make contact with the page, "With what you're describing I'm willing to commit to that. The Arcane Egg refers to the - to y- to the Void as a collective noun we don't quite have in modern dialects-"
His pen is threatening to drip ink onto their page; he retreats his hand in time for the droplet to land on his instead. He spends a second watching the blot sink into the paper and brushes the quill thoughtfully against the side of his face.
"The Pale King had it backwards. I'm seeing the irony, now. Or the arrogance maybe. In any case, if all these accomplishments are true, you'd have to be..." Staring at that ink dot. "Ah."
Lemm looks up and studies their familiar little mask, suddenly quiet. It's not quite eye contact, he's just - looking them over.
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To head that off for a few moments, they choose to show Lemm something else he might find of interest.
The Knight's right paw is held up and pushed towards his eyes for examination.
It's nearly impossible to see. Perhaps truly, for someone who isn't specifically looking for it. Sunk into their soft shell is the four-pronged shape of the King's Brand, dark lines on pure black.
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Either way, he studies what they're showing him in thoughtful silence. It's a bit of an effort to make out the outline, but once he does he recognises it right away.
More silence, for a moment. More thoughtful staring.
Lemm puts down his quill.
"I'm not going to bow," he decides eventually. His tone is cautiously neutral, inoffensive as he can manage. "I've never considered myself an avid follower of Higher Beings and I don't think it's wise for me to start now. Royalty I don't put much stock in either. Hope we understand each other."
Maybe they'll strike him down for insolence or something, that would be fun. He doesn't think they will. Has it on good authority they won't, in fact.
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I don't want any of that from you. From anyone. It is
They try to find a word that isn't the first that comes to mind.
They fail. Godseeker inspires a very particular feeling.
uncomfortable.
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"I can't fathom why. If I was in your position I'd be taking tributes. And probably lording it over those two insufferable bugs in the Royal Quarter, if the mood struck." Is he trying to be funny, or is he serious? His face betrays nothing. (A little of both.)
Good to know he's not on thin ice for his opinions, anyway. Lemm glances back down at his notes, then leans back and gazes out of the window.
"So. Mortal enemies since time immemorial, but the Lord of Shades finally consumes the Radiance and Hallownest's plague dies with her. No thanks to the Pale King, who it seems was mistaken on several counts. The Moth Tribe's involvement was pivotal throughout. S'that a fair summary so far?"
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Too, I loathe politics. The word is underlined four times to emphasize.
Lemm's summarizing garners an agreeable gesture.
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...Speaking of.
A heavy sigh. "I've got the unenviable job of trying to verify all of this then. But there's cartography to be copied first. You really don't have to help with this part."
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Then they pass over their filled map for copying.
Still willing if you like. I might go to the Pleasure House otherwise. Is Millibelle there, or has she moved on?
That's not too important a consideration, but that should be better to know sooner than later. The Knight mainly wants to relax in the Hot Springs--and visit Marissa. It's been too long since they've done either.
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"I'll manage," he assures them, and spreads the map flat beside his far less complete one. In a warning tone: "As I'll manage my grudges without calling in the Lord of Shades to handle my personal affairs. She seemed settled in that shrewd little reception booth up there, though. Don't give her a single Geo."
A beat. Lemm begins copying the map, but he also leans his face on the back of his hand and covertly mumbles into it.
"Mind you don't go poking around in there. As far as your... siblings are concerned, where the lift stops is where you get off."
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I won't. The Knight puts their quill away with finality.
They drop down to briefly glance out the window before they go, which means they're just close enough to hear his muttering.
They stop and stare.
...Is Lemm...attempting to...protect their Siblings' innocence?
It's fortunate for both of them they lack a voice to laugh. They just nod. The doors are primarily locked, anyway.
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He should really start watching himself. It's just today that he's learned the truth of what and who they are, and so far it just isn't sinking in the way it should. When he looks at the Knight he doesn't see the Lord of Shades even when he tries (and he's tried, very hard in fact when he studied them earlier). It certainly doesn't make it any easier to remember his place.
Lemm steadies a ruler and outlines some more detailed parts of the City of Tears that he recognises personally, mostly as a warm-up.
"Out with you then. I've got work to do."
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