Lemm is careful to keep his hands to himself en route to the spring. He'll talk, though. Greenhorn being remotely curious about anything is enough to make Lemm talk. At great length, apparently. (It is a welcome distraction from the day's events, and from several things Lemm does not want to confront right now.)
He barely registers Greenhorn lifting away until he's halfway through the entrance, but the realisation stops him short.
"Hm? No, come. Can't have you floating about out here by yourself..."
When it becomes clear coaxing is not going to work, Lemm - hesitantly, and with a curious glance at the Knight - thinks about improvising. He gestures to Greenhorn, then pats his bag.
"Knight. Do you think...?" It closes. If he takes out a few things first... or maybe it's a bit much. The Knight could simply take Greenhorn back, or however that works, he's sure - Lemm knows there are others and that must work just fine for them. And yet he's offering. Might as well.
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He barely registers Greenhorn lifting away until he's halfway through the entrance, but the realisation stops him short.
"Hm? No, come. Can't have you floating about out here by yourself..."
When it becomes clear coaxing is not going to work, Lemm - hesitantly, and with a curious glance at the Knight - thinks about improvising. He gestures to Greenhorn, then pats his bag.
"Knight. Do you think...?" It closes. If he takes out a few things first... or maybe it's a bit much. The Knight could simply take Greenhorn back, or however that works, he's sure - Lemm knows there are others and that must work just fine for them. And yet he's offering. Might as well.